Coming from over 10 different countries and speaking over 15 different languages, the 28 wonderful humans that make up Massive Miniteam collaborate, communicate, and create both from our office in Pulheim, Cologne and their homes all around Europe.
With well over 100 years of collective experience and assisted by our morale officers, we work hard (but not too hard) to develop and port great video games for people all over the world, including you, to play and enjoy.
Everything we do is a labour of love and we want to give thanks for any and all of the support you give to us and for all of the people around us who makes our lives possible. Thank you!
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Tim Schroeder
Managing Director
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Michael Koloch
Creative Director
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Robert Schneider
Technical Director
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Annick Peters
Producer
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Brenden Gibbons
Lead Game Designer
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Christiane Ebrecht-Hepke
Lead Artist
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Florian Wurth
Lead Software Engineer
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Patrick Martens
User Experience Designer
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Trixia Quinzon
Concept Artist
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Lukas Fabry
Gameplay Engineer
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Daniela Schmetz
Office Manager
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Kathi Müller
Associate Producer
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Tori Schade
Animator
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Olivier Haas
Audio Designer
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Lea Hümbs
Artist
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Anastasia Shedu
3D Artist
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Marco Cristoforetti
Associate Software Engineer
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Narges Farazan
Software Engineer
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Joana Almeida
Technical Artist
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Layal El Fakih
Software Engineer
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Jana Fuchs
Human Resources Assistant
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Sebastian Hennemann
Software Engineer
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Max Ritters
Software Engineer
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Dimitrios Pappas
Software Engineer
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Orchid
Community Manager
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Lukas Lambertz
Senior 3D Artist
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Rakibul Hasan Toor
Associate Game Designer
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Bonnie
Morale Officer
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Gom
Morale Officer
Join our Massive Miniteam!
Are you interested in working with us and our morale officers?
Please check out our job openings, we might be looking for someone just like you!